I write after a ludicrously extended break from Dropzone Commander of about a month. Finally, on Tuesday, I got a game in. And it was a game. I played against Chris Loomis and his still freshly rusted Resistance army. You should definitely check out his painting at his blog.
After the game, it got me thinking about the state of Dropzone and which units are finding the most success. Really, what I’ve come up with is two things that contribute to the success of a particular unit. This is probably completely obvious, but I’m going to ignore those of you who are more intelligent than me and direct this mind blowing idea at those of you who have been a little slow to coming to this realization, as I have been.
Rolling a lot of dice, and weathering a lot of dice.
That’s it, the mind blowingly amazing idea. Continue reading